Best ddo rogue ranger fighter build stats reddit. Also, if you're messing with the formula, you can also swap Rogue for Arti. Gnome Evocation Archmage 4. See below for what updated they came from and how up to date they are. That’s one of the most common 5e multi classes. Dark Hunter/favoured soul/rogue inquisitive Trapper 2. 1 historic tome. His builds are really good for starters. `X 11 / Rogue 6 / Bard 3` might work for a INT based thrower with Swashbuckler/Mechanic - 5 ranger 14 paladin 1 monk / 40 tempest, 31 Falconry, 8 scourge, 4 shintao, 1 stalker (longswords str/wis) - 1 ranger 18 barbarian 1 fighter / 36 Frenzied, 31 falconry, 6 scourge, 6 ravager, 4 kensei, 1 stalker (THF str/wis) - 1 ranger 18 fighter 1 fvs / 34 Kensei, 41 vistani, 6 scourge, 3 warsoul (THF str/wis) and maybe If so, then I recommend 6 levels of Ranger to get a surplus of Archery related feats and other very useful ones. Level 4 and 5 Fighter and Ranger baseline are the same, with the extra attack and the feat. If you put about 15-23 points into Ninja Spy for Cores 1-3 (optionally 4, but it isn't very good), Sting of the Ninja, and some sneak attack dice, it's an OK investment. Use Great Xbows with the Mechanic tree, and Deepwood Fighter 11/Ranger 9, which gives you a third attack but allows you to be pretty Ranger-ish. Thief Rogue lvl 3. A hand-crossbow focused Fighter/Rogue is among D&D’s best builds, with consistent high damage from a distance and skill contributions out of battle. Best is a much different question though, and I think that's going to require multiclassing. If you dual wield crossbows and go with Sharpshooter talent you will have on turn 1 of combat: Star combat with Hunter’s Mark bonus action Edit: If you could also recommend any good spells it would be much appreciated. Combining the toughness and survivability of the Warforged, with the DPS of the Wizard and the utility skills of the Rogue. Dex as main stat. Aug 16, 2023 · If your character or build doesn't fit into one of the other class sub-forums, post about it here. Feats: ranger 6 provides Rapid Shot and Precise Shot free and Quick Draw is free from Vistani Knife Fighter. Posts. On a human you can get grandmaster monk stances, GTWF, and whirlwind attack (which rocks) 1. So far, I've run Deepwood Trapper (18/1/1 ranger/rogue/fighter) pre-bow changes (so should be even better now) and Inquisitive (18/2 ranger/arti - since it is Universal, the build I did would be fine with 6/2/12 ranger Really, almost all the builds break down into: 1-2 Arti or Rogue - this is primarily for traps and your first level should be in this to maximize Search/Open Lock/Disable Device (and keep them as high as possible) 6+ Ranger - this is for Sniper Shot, Killer, and a few other items from Deepwood Stalker tree. ChatGPT created a vanguard build for me. Gonna be a glass cannon, and its gonna be a boss dps build thats built for trashkilling, sooo its not gonna be too hot. A 6/6 Split will still get you 3 Feats/ASI because of Fighter. You use your bonus action to fire the hand crossbow with advantage, applying sneak attack. That is good to know with all those DS special ranged attacks. B12/F6/R2 is also an option like this build, though your DPS goes down switching from light picks (15-20/x5) to daggers (15-20/x3). If you can gain enough favor with house cannith (or can spend the DDO points on the class), artificer is another option for trap skills. Most cleric multiclass builds work best a 1-level cleric dip. 1. . TWF benefits the most (among melee styles) from a trance since that's the only way to boost your stat-to-dmg above 1. Stats after goblin bonuses (rolled) 12 / 19 / 15 / 13 / 14 / 12 Ranger1 - Deft Explorer (Canny with Stealth) Ranger2 - Archery Ranger3 - Gloom Stalker Ranger4 - Feat - Sharpshooter Ranger5 - 2nd attack Obviously 6 ranger for the feats, 3 bard for 10% doubleshot+swash, but that's where I draw a blank. Also max out UMD so you can eventually use raise dead scrolls. Very solid damage if you're running around high skull reaper. Plenty are good for solo play - Ranger, Bard, Wizard, Arti, Druid. Additionally, wizard is giving you 2 meta magic feats, while fighter is giving you 3 combat feats, which will help the build more. My experience has told me a rogue makes for a better overall ranged DPS because you are already dumping so many points into DEX already. • 2 yr. Ying's Reaper Bow (link) contains feats, enhancements, epic destinies, gearing, commentary about choices and a breakdown for the most important mechanics. Oh, and it's a one-stat wonder, using Dex for everything (including Evasion). 3-8 ranger. Dexterity-based rogues start with 17 or more. So the other feats you need are: Simple Thrown Weapon Expertise, Point Blank Shot, Precision, Multitude of Missiles, Imp Crit:Thrown, Imp Humans receive a bonus feat at level 1, and one extra skill point at each level. (Great Weapon Master Feat) Champion Fighter lvl 3. Hello all. My pal is going for 8/9/3 fighter/rogue/ranger. 12 Rogue/6 Ranger and 2 Warlock. Having picked up an extra +3 to damage (Monk life plus two Enchanted Weapon epic past lives), our next incarnation of the Elven ranger will be primarily Rogue focused. (8 levels of rogue to get improved uncanny dodge and 11 levels of ranger for the free ranged and melee feats) Fighter (Action: Haste Boost at level 1) 1, 2, and 4 give free feats, but 3 gives you Stalwart, so picking up any number is fine. May 22, 2023 · While not my build, I'm running it now and its a pretty good experience. Only 2 ASI though. Strength is important for melee damage unless you take the dexterity-to-damage route. Going 13 rogue, 6 ranger, would allow for a single level splash that could bring a lot more to the table. Drow Sacred Fist Healer Premium Builds 1. Dex build the wiz and rogue levels can be adjusted. Edit : Tested some stuff in DDO Builder and for an inquis build, im thinking my best option would be artificer 8/ranger 6/rogue 6. Link to the old repository. Id be missing out on Misty Step mostly but I have the Disintegrating Nightwalkers. What do y’all think lol. 3 dice for 8 ap. I’d take the rogue levels last tho. A ranged Fighter/Rogue focusing on hand crossbows combines one of the most consistent damage-dealers in Dungeons & Dragons with the skill versatility of the Rogue class. But this one works best when you start at high level if you want Ranger stuff, otherwise you're choosing between delaying good features, or just playing a Fighter for much of the campaign. Rogue dilettante is good for some quick DPS at level 1, especially with racial APs making that 3d6+ sneak damage. Basically as long as you have self-healing and some coherent DPS strategy, you can solo. 41 Vistani gets us our critical profile improvement at level 12 like most other builds, a lot of Including Shortbow with some clever AP/Race choice and gear. g. My I theory crafted a 13rogue6ftr1monk. I decided that Carpone's U52 Bow build looked very close to what I wanted. The 3 monk gets you stances and ki generation and the favored soul gets divine trance. Warforged: Warforged start with +2 con and -2 wis and cha. You also gain two different Imbue options: Venomed Blades and Bleed the Weak. Dodge is useless feat, mobility gives +2 dodge cap, not so much. With that said, a Vistani build avoids all the issues that make Ninja Spy bad. Wisdom to your monk ability DC's like stunning fist (and grandmaster destiny abilities) Another bonus to damage and DC's based on your wisdom from the falconry tree (deadly instinct) that is 100% sustainable. If you like spellcasters, then 18 wizard/2 rogue is a very solid choice. Newbie Deepwoods Stalker Build - 12 Ranger/7 Rogue/1 Fighter. Not bad for a majority-ranger archer build. The stealth attacks make them a one-tap nuke later down the line that the Ranger just doesn't reach. Shadar-kai Wizard/Rogue EK Trapper 3. Ranger 3: Diehard. To see a broad view of the ranger class, please visit the Ranger Page in the wiki. Rage, Reckless atk, Bonus action atk, 5m+ of movement, Extra atk. Some involve race/class/universal tree unlocks but a fair bit don't. ago. . For any build relying on sneak dice, sniper shot is too good to pass up. Character name: Classes: 12 Rogue, 7 Wizard, 1 Fighter. 7 Harper for two I to know the angles and By level 20 you'll have 5 favored enemies from your class, one from DWS, and potentially 2 more from Vistani and falconer AP splashes, for a total of 6-8. If you want to be able to use certain types of weapons, multiclassing with a Fighter or Ranger would be a good fit. 41 in inquisitive, enough in dws for to get a couple into killer. Swash without Rogue is another one that can benefit from Evasion (in Heroic, or non-pure), and again can go CHA based. Monk 12 / Dark Hunter 6 / rogue 2 - this build gains trap skills, extra sneak attacks, Sniper Shot, and access to rogue + ranger Enhancement trees. #3. I also saw a 20 rogue crossbow build from unbongwah on the old forums. e. Humans are an excellent choice of race for a new fighter build using any fighting style. If you want to have trap skills on a F2P build you need at least 1 level of either rogue or the new ranger archetype (Dark Hunter). -Ranger splash is 3/4 for 4/6 dice. Gloomstalker + assassin + probably battle master. If you want to stay a dual wield melee build then thief rogue 4/shadow monk 8 would be nice. Trapping skills can worth, but you can have pretty high reflex so you are fine without it. 18/1/1 Barbarian/Warlock/FVS SWF DPS 4. Maybe a 12 Bard/6 Fighter/2 Clr for full Handaxe crit plus Divine Might, though the extra heals are somewhat redundant for a Bard The good news is Vistani Assassin is still one of your best options for TWF DPS, the other being Tempest IMO. Destiny Points. I’m thinking it has to be sad, or dad at most. wolf druid is functionally swf. And some other situational tanks build for specific things - like tronko´s bear 18 rogue 2 for R10 VOD. Here's the feats at each Ranger level up to 6 (except Wild Empathy): Ranger 1: 1st Favored Enemy, Bow Strength. Reply. You'll get the three Two Weapon Fighting feats naturally as you level and will not need to meet the Dex prereqs for them to work. Wisdom to damage. 3 monk/7wiz/10 rogue. Dwarf Vanguard Fighter (The build I used for my solo guided playthrough) 3. Jan 18, 2024 · Strength-based rogues start with 15 or 16 DEX and use a tome to reach 17. Viable build is to splash monk and fvs. Arcane Archer: magically imbuing arrows for extra damage, debuffs (e. Points into Harper for int to attack and damage until you get enough rogue to swap out the damage in that tree. Wisdom to attack. For pure ranger I'd imagine dex based is finally better, now that you can get a dex trance via horizon walker. Druid once you get animal forms is like playing on rails too. Deepwood Stalker also allows for DEX to DMG & T5 gets +20% Doubleshot which is great. Paladin 12, fighter 4 artificer 4. That can potentially cover most enemies that you'll fight. Which you will need to do if you plan on it working in Reaper difficulty. I never rolled a tank but if I would try one the first would be the one on the link for sure. Drawing inspiration from those two, I planned out the following likely shitty build. , Fear / Paralyzing) Deepwood Stalker: mix of melee and ranged DPS perks but favoring ranged Ranger is very frontloaded while fighter has something good at basically every level. The two best TWF options are Assassin (rogue) and Tempest (ranger). It is hosted in Google Docs because it's 21 pages long, and the forum software would choke if I tried to cut and paste it. The Monk is so well-balanced in regards to its strength, dexterity, constitution, and wisdom. You don't need evasion or the Dark Hunter core to be an effective trapper. • 1 yr. The 1 level dip gets you access to cantrips, 1st level cleric spells, medium armor prof (or heavy with a few types), shield prof, and potentially WIS save prof if you start cleric. I'd suggest taking 2 levels of Rogue, 6 levels of Ranger, 1 level of Barbarian (so dont be Lawful) then the last 11 levels as Rogue. With that route, you can go 1 Alch, drop 4 AP in Apoth, and get INT-to-tHP on your heals, which is nice since Ranger doesnt have a big heal. Rogue 1 gives trapping, 2 gives evasion and Action: Damage Boost, 3 gives an extra sneak attack die and dex-to-damage kukri/knives. I didn't know the special attacks went triple on repeaters. Ins Reflex then of course. Hi all, I am playing a goblin ranger and need some advice on my planned build. Or int based /2 rog for traps+evasion. Nov 26, 2021 · Best Feats for the Rogue/Ranger Build. May 4, 2023. This works out at an average of 13. he was built back when intimi tanks were still around, so now he just dumps too much damage to keep agro off, but going diplo over bluff helps this, and dont need bluff for sneak or crits. Shiradi for Epic Destiny. I’d do ranger 5 rogue 3 fighter 3 and then just whatever gives the best next level (probably fighter or rogue for the ASI). 6ftr for crit multi and range in kenseii. Race: Drow· · · · · · · · ·Alignment: Chaotic Neutral. 1 wiz for an invis sla for 1 ap, a free metamagic, and the shield spell. As long a you take the first 5 level in either one of them for the "extra attack" feature, you're good to go Review my Build. Guardbreaking is tremendously handy too on a high-crit build. 1 rogues gives 1d6 sneak attack that nothing, my pure ranger has about 22d6 sneak attack dice. The legendary Minsc was canonically a Ranger/Fighter multiclass character, even if he behaved more like a barbarian. Oct 15, 2012 · The Warforged Wiz 18 / Rog 2 build is one of the most efficient and fun solo builds for DDO. -2 Rogue splash is back. 13 rogue mostly just for sneak dmg and imp evasion. but if you really really wanna stick to pure, oof, i guess 41 kensai, 27 falc, 12 vistani wis based longsword. We are thinking of following this build for ranged. Druids can use the Fighter one for basically free martial proficiency if they want to stay pure for some reason. When opportunities to take a feat come up, Sharpshooter is one of the best options for this multiclass build. Nov 5, 2022 · I believe it takes Nimble Fingers for the Shadowdancer enhancement (+1d6 sneak attack), but the skills bonus is a free perk. Personally I’d go 3 fighter for crit sub class and action surge, 5 Gloomstalker Ranger for extra attack, spell slots, dreadstalker benefits, etc, 4 thief rogue for bonus action and feat. But it would definately do lower damage than my current rogue inquis build (less sneak dice, less +damage in the trees). After seeing the other players choose a Polearm Fighter, a Conquest Paladin, a Beast Master Ranger, and a Firbolg Druid/Cleric, I decided to play a Half-Elf Rogue Scout named Mirrah who has grown up in Barovia as a hunter. 5 damage and you’ll leave behind a restrained enemy for your teammates to wail on with advantage. Few rare rogues dump DEX and use two-handed weapons plus Cleave / Great Cleave. Start 2 art, 9 ranger, finish art, then do rogue. -Racial ap makes Elf and Helf popular to push into racial AA tree or Drow for 2 dice. 20 wiz or 18/2 rogue ek/pm, dagger+orb vkf, using offhand vers for huge spell burst and insane heals (snapshot death aura) 12 bard 6 fig 2 clr, spell singer swash kensei + divine might, cha based with fey. Using throwing knife ( baba raid) 9 ranger - evasion + sniper shot + free range feats. Going much above that just guts your weapon damage. Furthermore, your artificer spells are going to be healing you far more than a death aura Feb 27, 2019 · Welcome to the next installment of Syndeo's Guides. As a rogue you need to MAX your 3 trapping skills each level (You can get 4 ranks in a skill at level 1 and one more rank per level for a total of 23 ranks at level 20): Search (Int based) Disable Device (Int based) Spot (Wisdom based) When you take ranger levels you can continue to spend points into those skills to keep them at max for your Ranger is a very versatile class and works well as a ranger/fighter multiclass, especially if you're going melee for it. Sharpshooter allows the character to take a -5 penalty to their attack roll and add +10 to their damage total. 2 arty is for rune arms, and when I did that build (havent done ranged since the arrow desync issue became 3x worse over one update) I usually went 2 arty first, then 6 ranger, then rogue rest. There is the voodoo warlock that works fine also. If you are TRing at 20, a lot of builds are viable (Epic Elite/R1 is relatively much harder than Heroic (compared to Hard)). So that makes us a dex or int build, probably more int as dex builds usually need other stats as well, whereas you can largely be a successful toon with Only 2 ASI though. Also dex to dmg in dws tree 6 bard - swash stance for 15-20 x3 and for uncanny dodge (use that for filigree swap, free 50rp for 15 seconds) 5 wizard - weapon imbue and tensers May 26, 2023 · May 28, 2023. Carpone on the forums has an awesome Horizon Walker build which is 1 Monk/11 Rogue/6 Ranger, which Strimtom recently did a video on the older version of. Honestly, that best bet is to go with the higher dps build that is 17 FvS/2 Artificer or Rogue/1 Fighter or Barb. People would fight over this thing when it dropped in the end chest of the Vault of Night/Plane of Night raid, because it was very rare. ADMIN MOD. Even today, it's still one of the best two-handed weapons in heroics and lower level epics. So I figure I would get a Feat and Superiority Die Maneuvers. Perfect Two Weapon Fighting has just level 22 and Two Weapon Fighting as prereqs. I would say new players go look there instead of other places. Ranger has enough feat. At level 18 if you're DWS you'll get a super strong debuff from core 5, make sure and toss it on bosses. Apr 2, 2023 · Rogue/Dark Ranger/Fighter 28 point build. Lightning Storm Sorcerer - Half-Elf 20 Sorcerer using the Dragonmark of storm for level 45+ Call Lightning Storms. Rememver that only starting stats, levelups and tomes apply to feat requirements, and that the +8 tome applies in stages. Ranger 2: Rapid Shot, Two-Weapon Fighting. Aug 11, 2021 · Published Aug 11, 2021. This build will make it possible to solo a lot of the game that other classes and builds can only dream of. Obviously the main drawbacks is losing Ninja capstone and reducing TTS's DS boost. Take Absorb Elements, Goodberry, and Pass Without Trace. Take all the usual feats for repeaters, go int based deep mechanic and a little bit of Harper agent for Know the Angles, then put your remaining 30ish points into either utilities like thief acrobat movement speed or Ranger is just a martial class (doesnt really do offensive spells, just uses weapons) so as long as you have a combat stat, doesnt really matter which one. I have been running a thrower build and its been pretty solid in dps. Let’s you get traps early. Assassin has high single-target DPS and an instakill ability; but it's pigeon-holed into daggers or kukris and is not very solo-/newbie-friendly. 12 ranger/8 rogue: Take level 1 as rogue, then 11 or 12 levels of ranger (max rogue trapping skills at ranger level ups), then the rest rogue levels. Oh and Bard 11 = Dimension Door + Displacement etc. The #1 optimal path for a Gloomstalker is Custom Lineage/Vuman with Crossbow Expert at level 1, Archery Fighting Style, and Sharpshooter at level 4. I believe it takes Nimble Fingers for the Shadowdancer enhancement (+1d6 sneak attack), but the skills bonus is a free perk. My family and I are on our 3rd life as BF/EKs and looking to change up next TR. 28. Sep 15, 2023 · Sep 15, 2023. for outright optimal dps on a ranger build you'd likely want to go strength based and an 18-1-1 split (1 fvs or cleric for low enhancement point cha/wis trance, 1 warlock for aura and arcane warrior), additionally dark hunter for the sneak attack dice rather than default ranger. Second wind, Defence (+1 AC), Action surge, Crits on 19 & 20s. Strimtom's hardcore season 1, 2 and 3 builds are easy to achieve, high survivability, decent new player starting builds that require no tomes. 1 arti would give rapid reload and conjure bolts without spending AP. Unlike a monk build, you go CHA heavy, as its your hit/damage stat. last i was messing with his top end stats, when people still came around the lobster Which class is best for solo play? Survivability is a must. Rangers don’t need WIS much and rogues don’t need INT at all. , minimum 7 wiz, minimum 5 rogue. You can do 4 attacks per turn or 3 attacks and a shadow step. The "best" TWF fighter build is 18/1/1 due to getting 5% attack speed, 20mp and 6-10% more offhand than pure. Gives you fastest crit and improved multi shot. Aug 22, 2023 · Rogue: 1 or more levels for trap skills, UMD, sneak attack, haste enhancements (also evasion if ranger levels are below 9) Artificer: alternative to rogue, grants extra spell points (haste boost can be twisted on epic levels; half-elves can get sneak attack from rogue dilettante) Fighter: 1 or more levels for feats, enhancements Alternatively if you need something more self-sufficient, you could make a Swashbuckler, like the classic bard 15 / fighter 3 / rogue 2 combo. 17 FvS for spells, wings, heals, some cc and AoE casting etc. But there's nothing mechanically wrong with it so if it's what you want, go for it. If your Ranger build stacks DEX and doesn't have enough WIS you're not really playing a Ranger (IMO). Wisdom to will saves. Realistically 2 sneak attack dice are right there as well. Thats good to know, ty! 1-2, arty. May 7, 2023 · May 7, 2023. Wisdom AC bonus. 6 is realistically too expensive for not a lot of other things that will go with a non-bow build. 71. 16SF/3MO/1FVS. Still get traps, you lose a sneak die, but you gain some L1 buffs, 10 HP/10 Hamp in RMM, a dog for May 11, 2023 · It can be difficult finding that sweet spot of martial vs. This is a guide that will go beyond the overview of the Ranger Class and help new players plan their classes in a step-by-step process that starts from Race choice, moves to Stats and Skills, and finally Gameplay. Hello everyone, I'm trying to make a ranged build that uses dark hunter to have a cool wolf follwing me (and be strong enough to kill some of the weaker mobs or hold them till i shoot them). Constitution: 16. We start at level 3 and have rolled for stats. [deleted] For an r1 repeater build, I'd probably do one of these 3 ideas: Pure 20 Rogue (or 18/2 rogue/artificer for runearm) mechanic. Dec 2022. Grab yourself a hand crossbow and go to town. There will be some noticeable variation in DPS but it will still be comparable and of worth toward victory. Some people might mention Fighter 10/ Ranger 2 for Hunter's Mark but that is GIGA BAIT. U59 - Droam Legendary Edition. 12/6/2 could refer to 12 rogue, 6 ranger, 2 artificer. May 8, 2023 · As a point of reference, I was testing this on a 14 Monk/6 Ranger/2 Rogue version of the Elven Ranger (Wood Elf). Paladin and Barbarian are the ones that come to mind for me. Max crit profile, which will carry over to your Chain attack, with decent sustained single target DPS and very solid defense between Rogue and Swash evasion stats and tanking stats in Stal Def and Shield Mastery line. With the resistance to fall dmg and 2 bonus pexx421. Ranger looks promising because they get Rapid Shot, Precise Shot and Two Weapon Fighting passively so could double weapon it up for more bonuses. 1barb for 10% run speed. Nov 29, 2023 · 2. Not sure what the optimal AP spread You may not reach so high stats but will be close enough. 8 Fighter/ 4 Ranger will get you 4 ASI + Hunters Mark and a Ranger Conclave. It used to be the only weapon that had a +10 enhancement bonus, as well, when epic'd. Racial AA is back for this. r/ddo. Ranger cores, 20 ranged power or doubleshot. You'll want heighten, empower heal, quicken if you can - but make sure to grab some ranged feats. Fighter 11/Rogue 9 with Sharpshooter and Crossbow Expert. The main reason for the 6 fighter levels is to take Kensei core 3, which will give you a +1 critical multiplier on damage. Plan this out carefully. All ranged feats, but take care to know which ones u get for free through arty and ranger. Pick up rage in Fury of the Wild, go at least 11 Nov 5, 2022 · I believe it takes Nimble Fingers for the Shadowdancer enhancement (+1d6 sneak attack), but the skills bonus is a free perk. When coupled with sneak attack and Hunter's Mark damage rolls, the Sharpshooter can The main issue will be Enhancements: each ranger tree has a particular focus and you only have 80 points to spend. 6. Strength is probably better than Dexterity as the damage stat even on a Tempest Ranger. I want to stay as a melee type and the rest of my family wants to go ranged. Sneak attacks: 4d6 rogue levels + 3d6 Deepwood Stalker + 3d6 racial Guile + 2d6 Assassin + 7d6 Shadowdancer + 6d6 Ethereal Plane = 25d6 sneak attacks. Not sure if it's what you're looking for, but it's Bard/Rogue/Fighter and should easily be able to trap. Stop worrying about the melee damage your weapon is doing. Bonus action dash, 2 bonus actions, Resistance to fall dmg. There are some that will outclass them at various tasks or points in progression but these two are a pretty sure bet. 40 just for reaching 30 (4 for each level 21-30) 4 for all epic past lives (1 for each set of epic Completionist stacking 4 times) 18 for fate points (1/3 of fate points) 1 tome. Tempest (42 AP for Dance of Death and the capstone), Deepwood (21+ AP for Advanced Sneak Attack), Horizon Walker (13 AP for FE: Evil Outsider Jan 15, 2024 · Fighters can get an enhancement, Fighter's Armor Mastery, which increases the maximum dexterity bonus you can achieve, so if you intend to use this enhancement you should plan your abilities accordingly. Before I try this rogue I am doing a 12/6/2 arti ranger rogue repeater build first. Dispelling Shot), and/or crowd-control (i. 3 monk for a bit faster running + stances 7 wiz for both death auras 5 rogue for top tier in thief Acrobat tree Uses alot of tree's, henshin/thief acrobat/eldritch knight May 4, 2023 · 5000+ hours played. Zen archery (or kenseii if that is possible) bow for fire stance crit multi. Rogue/Dark Ranger/Fighter 28 point build. Go to level 5 for Extra Attack. 9-20 rogue. I feel like “up to date” and “str based w/ Khopesh” is an oxymoron. I don't bother with IPS on this build, though. 0x, it's a 50% increase even at endgame. Tbh been about 2-3 months since i played and dont have him memorized. Hi there! Indecisive gamer here! So a friend of mine has started up a Curse of Strahd game. Or 2 attacks and go invis with cloak of shadows. Alternatively, for some trap-disabling abilities, you can also choose the Rogue. Dexterity: 14. In other words, if you were going to multiclass cleric with rogue, it would be Cleric 1 / Rogue X. Fighter 12/Gloom stalker 3/ assassin 7 is a solid option, IMO. Vistani 18 Favoured Soul/2 Monk Melee TWF Fun Bonus build 1. Uses Swashbuckling + VKF for some hilarious numbers of MP/DS/AS with solid defenses and crit bonuses. Feb 21, 2010 · CHA 8. ConRuse. Rogue also scales by giving an additional sneak attack die on every odd level. EK's are solid, but you build them a little weirdly. Two build requests. Ranger beyond 5 gets a few unnecessary spell slots (hunter's mark is full day concentration in BG3) and some mediocre abilities unless you're planning to monoclass. So i would really appreciate some feedback about it and how to make it better. Also try to keep it f2p for anyone Or even sacrifice a feat for thief rogue 3, battle master fighter 6, ranger 3 to get battle master manoeuvres and action surge. I will be posting builds here and keep them linked in one convenient place. imbue stats, but in general - most imbue builds can hit about 21 Imbue Dice minimum and at maximum (for efficiency) 28 dice. 64 Total Curtesy of slarden. Evasion: having played non-evading characters (trappers included) for the past four Ragnarsworld. If you are going fighter 5, the build comes online at level 8 (Fighter 5/ Gloom stalker 3) instead of 7 (gloom stalker 5/ Fighter 2). Dwarves get a similar racial enhancement, which stacks. But level 6 Ranger gets a second Favored Enemy and Natural Explorer, while Fighter gets an extra Feat. Practically built to solo. #1. I am going to TR my 1st life Paladin soon and wanted something different, with more DPS and with trapping ability. Palemaster and Ranger. I think if you are more interested in deal damage than utility, then fighter 11 is a good idea. #6. Sure, here's a DDO vanguard fighter build that uses a Bastard Sword and Shield with Two-Handed Fighting feats, taking Exotic Weapon Proficiency (Bastard Sword) first: Race: Human Class: Fighter (Vanguard) Ability Scores: Strength: 18. The bad news is 2H weapons stole the spotlight from TWF (and SWF) builds this year; it's just really hard to beat 3x STR bonus and high Strikethrough. High reflexes to deal with all the constant traps and lightning flying everywhere. Kensei, ranger for low ranging cores, rogue for traps and sneaks. They are good from level 1 on. Warforged have many natural immunities to many effects, such as being held or exhausted. However, it didn't give me quite the trapping skill scores I wanted, plus I wanted the Nov 5, 2022 · I believe it takes Nimble Fingers for the Shadowdancer enhancement (+1d6 sneak attack), but the skills bonus is a free perk. Best single class build for first life. Either a tank or sorc/alch utilizing warlock dilettante . 8 Ranger/ 4 Fighter will do the same but more Ranger focused. Tempest: TWF DPS. FB barb with scim or rapier, plus supreme cleave spam for aoe. There's literally only one trap in the game that requires evasion. Edit: a key to make this work is to have enough dex for esch feat u need to take at the time u need to take it. Berserker Barbarian lvl 6. I'd recommend the classic 12 Bard 6 Fighter 2 Rogue Handaxe swash. Mithral armors with Nimbleness will also increase the maximum dexterity bonus. R4 to R8 dungeons (nobody plays R9 really): Longbow, Dual xbows (Inquis), Repeaters and Throwers (shuriken/dagger) will be your top contenders. It's in Cabal for One, and it isn't the trap you think it is. 1 fighter would give a choice of bonus feat. There's also this build. oh ye qi zm jt di za lt tk xa
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